Legends Swtor CreditsSwtor Credits speak of a giant codex of Star Wars lore that's made available to game makers, novel writers and comic book makers in order to ensure that their creations are as faithful as possible to the rich history of George Lucas's extended universe. After all, nothing brings down the ire of the Star Wars faithful than mixing up Darth Maleval and Darth Maladi, or getting your sand rats and sand mice mixed up.
We're sure that BioWare is already on top of the details for the upcoming Star Wars: The Old Republic MMO, but there are plenty of Star Wars standards that aren't likely to be mentioned in any "official" compendium of Star Wars lore. With that in mind, we want to present these ten ingredients for making a truly authentic Star Wars experience. Monoclimes:Cheap Swtor Credits Let's face it, with an entire galaxy full of interesting worlds, it would be a bit boring if all of them had glaciers or forests or deserts. I mean, what would be the point of interstellar travel if you could find tundra and lava on the same planet? In order for The Old Republic to maintain some continuity with the franchise, it not only has to have Tatooine and Hoth and Endor, but any new planets must be defined by a single ecosystem that includes only one type of geography and weather. For true authenticity, you have to state these before the name of the planet, as in, "The Sith spies have taken refuge on the thicket-world of Olebe."
Author (nigoola). Submitted on Fri, 3 Feb 2012
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